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Basilisk Bonita
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Posted - 2003.09.26 12:59:00 -
[1]
I can not give Anchored Secure containers a Name, when they are launched as "Launch for Corp". I get the Message "You can not label other peoples stuff!". IŠm director of the Corp, so all rights i do have.
"Launch for Self" is not yet tested.
I think "Launch for Corp" does mean that anyone in the corp may do anything with the container (rename, set psw, unanchor, scoop). Is this a mentioned bug? or what are the options intended for?
(Yes this is a quote from another post from me. Guess it would be better to mention it here.)
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Basilisk Bonita
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Posted - 2003.11.10 15:55:00 -
[2]
Edited by: Basilisk Bonita on 10/11/2003 15:59:29 Edited by: Basilisk Bonita on 10/11/2003 15:58:37 Do not know if this has been mentioned before, but this is urgent for deep space miners!
When you eject from your ship and board another ship ALL LOW SLOTS remain INACTIVE! This is very serious. Is this known? Will this be adressed with the upcoming patch? Look at this scenario (as it affects us now):
- Mining Deep Space with several Giant Secures anchored. - After mining a time, flying to a safe place (in that system), where an indu is floating in space. - Ejecting from the ship (f.e. a BS) and boarding the indu to get the stuff out of the belt to the Secure Cans - After hauling, ejecting from the Indu and getting back into the BS. - Now all Low Slots are INACTIVE. This you can reproduce any time.
When boarding the indu you do not recognize this, because there are Cargo Expanders in the low slot, which are operational even when offline. When boarding a BS who has CPU Units equipped these are inactive, therefore you have not enough cpu for activating the other stuff. Damage Modifiers donŠt work too. So you have to fly back to a station and bring all units online. Thats annoying, when you are 40+ jumps away from the next station....
(or did i miss something???)
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Basilisk Bonita
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Posted - 2003.11.14 11:21:00 -
[3]
Is this on the Chaos-Server? I may test this new behaviour with my layout, so you have some more proofs on this. Nice support, good work guys!
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Basilisk Bonita
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Posted - 2003.11.14 14:20:00 -
[4]
Edited by: Basilisk Bonita on 28/11/2003 13:01:03 [forget this post...]
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Basilisk Bonita
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Posted - 2003.11.17 16:35:00 -
[5]
Edited by: Basilisk Bonita on 28/11/2003 13:01:34 [forget this post...]
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Basilisk Bonita
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Posted - 2003.11.18 02:16:00 -
[6]
I managed to get a version of 1303 running. Here my results from your changed algorithm with my config.
1x Tempest
6x 1200mm 1x H-50 1x S-110
1x Quad Lif Fuled Booster Rocket 1x Large Shield Booster 1x Type-E Power Core 1x Survey Scanner 1x Secondary Parallel
2x Pneumatic Stabis 2x Gyrostabis I 1x Nano CPU 1x Basic CPU
After Ejecting and boarding again i was able to activate the modules which are not online automatically. These were:
1x 1200mm 1x S-110 1x Large Shield Booster
At station i could see that these modules are offline, but when using them in space when enough power and cpu is there these modules come online again. So this algorithm works fine in this config. Should do also in other configs, since the CPU Units will not go offline. Hope this helped. Good job lickspittle!
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